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Character Abilities

These are various projects I've done to display my Unreal Engine knowledge in both Blueprinting and C++ focusing in obtainable Character Abilities.

Obtainable Character Black and White Magic Abilities.
Programs Used : Unreal Engine Blueprinting
Asset Packs Used : Paragon Effects, Paragon Countess, Paragon Icelands & Firelands.

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This video shows the different obtainable abilities that can be obtained and swapped out by the player to overcome different obstacles. The Black Magic Abilities are a Fireball and Electro Spark. These can be obtained and swapped out to damage enemies. The White Magic abilities are the Lens of Truth, which the player can use locate invisible platforms to walk on. And the Mist ability allows the player to turn into a cloud of mist, allowing them to bypass locked gates or other narrow passageways.

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